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Terminology Overview

Monster Hunter Wilds is widely recognized as the most beginner-friendly installment in the series, simplifying many complex settings while providing a wealth of content that is perfect for newcomers to fully understand this IP. Below is a comprehensive guide for beginners that covers terminology, basic systems, exploration, and combat, along with weapon recommendations tailored for new players. Hope it helps!

Terminology

Here are all the commonly used terms throughout the Monster Hunter series, not limited to Monster Hunter Wilds. Some terms may not apply in this title, but it’s always beneficial to remember them.

Monster Hunter Wilds Guide Image

Basic Terms

Cat Cart: When a hunter's stamina is depleted, they are carried back to camp by an Ailu cat, commonly referred to as "death." If a hunter is carted three times during a mission, the mission fails.

Three Carts: Refers to being carted away three times, indicating that the current mission has failed.

Sharpness

The sharpness level of melee weapons affects damage and the probability of bouncing off. The levels, from lowest to highest, are red, orange, yellow, green, blue, white, and purple.

Sharpness Loss

Each time sharpness is consumed, the weapon's sharpness level decreases, which is known as sharpness loss.

Flesh Quality

Different parts of monsters absorb varying rates of physical and elemental damage. Softer areas are more susceptible to high damage.

Charging Attack

A term used to describe the monster's direct charge attack, including variants like “pig charge” and “crab charge.”

Stun

After continuously attacking a monster's weak point, it will experience a brief stun (such as falling or shaking its head), which is referred to as stun.

Bouncing Off

When the weapon's sharpness is too low, attacking the monster's hard parts will result in bouncing off, interrupting the action.

Severing Tail/Breaking Parts

Cuttin off a monster's tail or damaging specific parts (like the head or wings) can yield extra materials.

Sleep Bombing

A strategy involving putting a monster to sleep and then using bombs to deal triple damage.

Attribute Release

Some weapons have their attributes displayed in parentheses and in gray. To unlock the corresponding attribute effects of these weapons, a skill called Attribute Release is required.

Tasks and Systems

Lower Rank/Upper Rank/G Rank: Mission difficulty levels corresponding to beginner, advanced, and top-tier challenges.

Key Missions: Completing specific tasks unlocks urgent missions that advance mission levels.

Cat Food: Eating grants temporary boosts (such as increased attack and defense), which disappear after the cat cart.

Mind Reading: A playful jab at the game’s drop mechanism, often the materials players desperately need are hard to obtain.

Hunting: The victory condition, both slaying and capturing are acceptable.

Slaying: The victory condition requires the enemy to be defeated and cannot be captured.

Repulsion: The victory condition involves decreasing the health of elder dragons to below a specified threshold within a time limit.

Submission: The victory condition requires submitting designated items into the submission box.

Capture: Involves capturing monsters using traps and tranquilizers.

Weapons and Skills

Understanding Key Combat Terms in Monster Hunter Wilds

In the exhilarating world of Monster Hunter Wilds, players encounter a variety of unique terms that describe combat mechanics. This article aims to elucidate these crucial terms for both new and seasoned hunters.

Key Combat Terms

Fire/Cat Fire: Triggers the “Fire Service Force” skill (boosts attack when health is low). It can be triggered by equipment (Fire) or by food (Cat Fire).

Demon Mode: Typically refers to the unique Demon Mode of dual blades, but also refers to the Demon Drug item.

Time Attack (TA): A speedrunning format that restricts items and companions, relying solely on skill to slay monsters quickly.

True Charge (Great Sword): A high-damage move from the Great Sword that charges in three stages, initiated by the pre-motion called “Gymnastics.”

Ultra Release (Shield Axe): A powerful skill of the Shield Axe known as “Ultra High Output Attribute Release Slash,” which consumes all vials for a burst of damage.

Guard Point (GP): An instant defense mechanism for weapons like the Shield Axe and Sword & Shield. Successfully triggered, it allows for a rapid counterattack.

Red Shield/Red Sword (Shield Axe): The Red Shield indicates an attribute enhancement state that boosts defense and Ultra Release damage; the Red Sword signifies a sword enhancement state that prevents bounce attacks.

Zero Release (Axe): A close-range attribute release thrust that plunges the axe into monsters, dealing continuous damage.

Dragon Slash (Great Sword): A high aerial downward slash that consumes spirit levels, with damage correlated to the spirit level.

Combat Techniques

JR (Sword and Shield): Execute precise combo attacks, and press the button during the red glow to enhance damage.

Three Lights (Insect Glaive): Possesses red, white, and yellow essences simultaneously, boosting attack, defense, and movement speed.

Mid-hit Correction: Attacks with weapons like Great Sword and Long Sword deal 3% more damage when hitting the middle section.

Feigning: When knocked down, refrain from moving to extend invincibility time, avoiding subsequent attacks.

Multiplayer Strategies and Terminology

Standard: Highly efficient multiplayer strategies, such as one person controlling the monster while three others deal damage.

Knee Cutting (TK): Accidentally injuring teammates during multiplayer, common among weapons like the Long Sword and Great Sword.

X-Minute Table: The time interval for mission completion, for instance, “3-Minute Table” refers to completing a mission between 3 and 4 minutes.

Leg Washing: Focus on attacking the monster's legs to make it fall, making it easier to hit its weak spots.

Monster Lock/Head Lock: Concentrating on head attacks to cause frequent monster staggers, limiting its actions.

Damage Calculation: Assess damage and action values to predict monster stagger time for efficient output.

GP Flow: Utilize the Guard Point mechanism of the Switch Axe for attack and defense integration, common in speedrunning tactics.

Uniform: Refers to the commonly used, versatile gear set among players, like the Ternium set.

Monghan: A transliteration of the Japanese "モンハン" (MonHun), representing the Monster Hunter series. Disconnect/Drop: Refers to players disconnecting during online play, leading to mission interruptions. Third Princess: An NPC that releases high-difficulty quests, known for its outrageous demands (like hunting a Gold Lion to make gloves).

Monster Classification

Bird Wyverns: Include Swift Dragons and Monster Birds, characterized by avian forms and pack behavior.

Flying Wyverns: Include Female Fire Dragons and Male Fire Dragons, possessing flying capabilities with diverse attack patterns.

Elder Dragons: Include Old Mountain Dragons and Flame King Dragons, boasting supernatural powers and immunity to traps.

Fanged Beasts: Include Snow Lions and Peach Fur Beasts, modeled after mammals and skilled in close combat.

Beastmen: Intelligent creatures like Ailur Cats that often serve as companions to hunters.

For more related content, please check the Monster Hunter Wilds section.

Introduction

Unlike previous installments, this game features a clear main storyline, with progress primarily relying on the main and side quests (referred to as primary and secondary missions in the game). The main storyline of Monster Hunter Wilds typically lasts around 15 to 20 hours, with key features and increased difficulty gradually unlocking during the mid to late stages. Essentially, the main storyline serves as a beginner's tutorial for players, making it very accessible for newcomers. By completing the main quests, players will gain a comprehensive understanding of the game.

Monster Hunter Wilds Beginners Guide

Side Quests

Side quests are missions obtained through conversations with various NPCs in the game, known as secondary missions. These missions come in various forms; some require players to hunt specific monsters, while others involve locating certain environmental creatures in specific areas. Completing these secondary missions can unlock repeatable free quests and grant substantial experience points.

Mission Classification and Ranking

The missions can be classified into different categories based on their nature and difficulty level. Here’s a table detailing the type of missions available:

類別 描述 例子
主線任務 推動劇情發展的主要任務。 完成特定的怪物獵殺。
支線任務 與NPC對話後獲得的任務。 尋找特定環境生物。
自由任務 可重複挑戰的任務。 隨機獵殺指定怪物。

Introduction to Mission Types in Monster Hunter Wilds

The mission types in Monster Hunter Wilds are diverse, each serving different purposes and unlocking methods. All missions can be viewed at NPC Alma. Below, I will introduce the distinctions between these missions:

Types of Missions

Key Missions: Missions that are part of the main storyline are referred to as Key Missions. Key Missions cannot be replayed.

Free Missions: When players accept secondary missions, they will simultaneously accept the corresponding Free Missions. Players can complete these missions by interacting with Alma in the Free Missions interface, and these missions can be repeated.

Field Research Missions: When players wander around the map and spot a monster they wish to hunt, they can treat it as a Field Research Mission.

Investigation Missions:

Event Missions: Various official event missions released by the developers, such as certain collaboration events, can only be accepted during specific times.

Monster Hunter Wilds Guide Image

Mission Leveling

There is a clear leveling system among different missions. Before officially entering a mission, players can check the mission’s star rating in the upper right corner of the task label on the left panel, along with the right side of the screen. The higher the star rating, the greater the difficulty and the better the rewards.

Different Environments and Regions

Monster Hunter Wilds features various environments like the Abyssal Sands, Crimson Forest, Oilburst Valley, Frostfog Cliffs, and Dragon Ruins. Each region has distinct environmental characteristics, such as sandy deserts, icy plateaus, and dense rainforests. The types of monsters and environmental creatures vary significantly across different areas, and these regions gradually unlock as you progress through the main story missions.

Time and Climate

The passage of time in the game primarily affects the probability of certain monsters and environmental creatures appearing. Some monsters have a significantly increased chance of showing up at night in specific areas. To check this, open the map, choose a global region, then select a specific area. Move your mouse to the right side of the screen and flip to the third page of the environmental report to see which monsters appear at different times and in various weather conditions.

Monster Hunter Wilds Environment

Camp Functions

Understanding the functionalities of the base camp is crucial for new hunters to enhance their gameplay experience and hunting efficiency.

Monster Hunter Wilds Camp Functions

Base Camp serves as a crucial hub for players to replenish supplies, providing a new location each time they enter a different area. Players can rapidly teleport between camps in various regions. In addition to teleportation, Base Camp is home to a variety of functional NPCs, including weapon forging, multiple shops, quest reception points, support counters, and personal player tents.

Weapon Forging
By talking to Gemma at Base Camp, players can access the weapon forging page. Gemma can forge, upgrade, or change both player and companion weapons and gear. Additionally, players can produce charms or manage hunting insects. Equipping decorations like jewels also requires interaction with Gemma to change equipment.

Weapon Forging in Monster Hunter Wilds

Shop
The supply station serves a significant purpose, allowing players to purchase all essential items. Before heading out on a hunt, players should visit this shop to replenish previously consumed potions and other gear.

Shop in Monster Hunter Wilds

Food Supply Station

Facilities in the Desert Camp

In the first desert map camp, you can interact with the NPC at the food supply station to receive food-related items. Each time you retrieve items, there is a cooldown period before you can collect again. The NPC you missed will remain available for future interactions.

Food Supply Station

Mission Reception Point

By talking with Alma in the camp or in the wild, you can access the mission menu, which functions as a mobile guild hub.

Mission Reception Point

Player Personal Tent

Here, you can open your personal equipment box to view the gear of both you and your companions as well as change appearances.

Player Personal Tent

Exploration Tutorial

Learn the basics of exploration and fast travel to enhance your hunting experience in Monster Hunter Wilds.

Quick Travel Points in the Map

Open the map and click on the quick destination list in the lower left corner to view all the current area's quick travel points. In addition to the main camp and settlements, the temporary camps set up by players in the wild can also be used as travel points.

Quick Travel Point

Traveling to Other Regions

Select a global region to quickly travel to a location in another area.

Travel to Other Regions

Types of Monsters

In this game, the monsters are categorized into:

大型怪物 小型怪物
Important monsters for players to hunt; most missions target these. Small monsters found in various regions.
Monster Types

Field Investigation Missions

Encountering large monsters in the wild or clicking on the monster icons appearing on the right side of the map will trigger a field investigation mission for that monster. Completing this mission will yield materials dropped by the monster and the rewards provided by the system.

Checking Field Investigation Missions

You can review field investigation mission records with Alma. This page allows you to spend a certain amount of guild points to save a field investigation mission as an investigation task. Afterward, you can find the saved tasks in the investigation mission interface. The benefit of saving a mission is that you can repeatedly challenge the monster to collect materials. Just follow this process whenever you encounter the corresponding monster. You can only fight any investigation mission a maximum of three times, and after that, the investigation will end, preventing further access.

Monster Hunter Wilds New Hunters Guide

Hunting Multiple Monsters Simultaneously

Once players reach the later stages of the main storyline, they can unlock the ability to hunt multiple monsters simultaneously. However, there are restrictions; only certain specific monsters can be hunted together. When two monsters appear on the map that meet the conditions for simultaneous hunting, you will see the icon for hunting multiple monsters on the right side of the map. Click the icon to start the hunt.

Cold and Hot Areas

As you venture into different regions, be prepared for various environmental conditions that affect both your combat strategy and your hunter's performance.

Extreme Climates in Monster Hunter Wilds

The areas of Oil Springs and Ice Mist Cliff have very extreme climates, and players will experience significant penalties when entering these regions. Using items such as Cool Drinks and Hot Drinks allows players to freely traverse these harsh weather zones. Cool Drinks and Hot Drinks can be obtained by purchasing them from the camp shop or gathering materials.

Finding Items and Environmental Creatures

Items and environmental creatures are key points in exploration within Monster Hunter Wilds. Many side missions require players to locate a specific environmental creature. To see all environmental creatures and materials available in a certain area, open the map and click on the icon in the lower left corner to select Icon Filter.

Monster Hunter Wilds Guide for Beginners

Settlements in Different Regions

As the main storyline progresses, different settlements in various environments will gradually come to the forefront. These settlements feature unique NPCs that are not found in the main base, allowing players to engage in functions like trading items with these NPCs.

Cat Food? Family Meal!

In Monster Hunter Wilds, players can also explore culinary features that enhance their gameplay experience. Sharing meals with companions can provide numerous bonuses that aid in hunts.

Dinner Benefits in Monster Hunter Wilds

In Monster Hunter Wilds, the effect from meals—known as cat dinners—provides temporary boosts such as increased attack and defense. However, these effects vanish when you are knocked out. Players now cook their meals themselves or can be invited to dine by important NPCs in settlements, which is referred to as family meals! To find these NPCs, transport to a specific settlement and open the map. When you see the marker shown in the image below, it indicates that this NPC wants to invite you for a meal. Dining with the NPC grants the maximum benefits, while cooking for yourself only offers smaller boosts. Therefore, enjoying family meals is the way to go!

Monster Hunter Wilds Dining Benefits

Combat Guide

In the combat guide, the interface is structured as follows:

界面元素 描述
玩家的血條 綠色
玩家的體力條 黃色
武器鋒利度 綠色
特殊武器圖標 黃色
玩家隨從的血條 綠色

This display will showcase nearby materials, allowing players to directly select and pull them closer using their grappling claw.

Display Time and Map Information

The game shows the current time and map information, as well as the monster’s status and focus icon.

Player Equipment

The player's equipped ranged items, outfits, and shortcuts are displayed. Players can change these items using the shortcut key shown at the bottom right.

Combination and Derivation Tips

It also provides combo and derivation tips along with the current mission equipment and remaining time. When the yellow pointer reaches the position of the red pointer, the mission time is up.

Monster Hunter Wilds Guide Image

Weapon Drawing

Different weapons have different shortcut keys, but one rule is that the attack key is universal. Many weapons do not have a simple weapon-drawing option; they are drawn by executing light or heavy attacks. The weapon can be sheathed using the item shortcut key.

Riding the Kestrel Dragon

During battles, players can still ride the Kestrel Dragon to move. When a monster uses a large area attack or the player is in poor status, they can call for the Kestrel Dragon to quickly retreat, then recover status or avoid attacks.

Jump Attack

Players can execute jump attacks by utilizing specific weapon techniques to gain an advantage over monsters. Quick timing and positioning is critical for successful execution.

Climbing on Monsters

Players can leap and attack their way onto the backs of monsters, inflicting wounds that will bring them down. While on the monster's back, players will continuously consume stamina, and once their stamina depletes, they will be thrown off by the monster.

There are three types of attacks available while on a monster: quick knife attacks, strong knife attacks, and weapon attacks. Players can use the Heron Dragon to jump from a distance onto a monster’s back, as the margin for error is much higher than jumping directly from the front.

Monster Hunter Wilds Gameplay

Monster Weaknesses

Every monster has unique weaknesses. Focusing your attacks on these weak points can inflict significant damage. Therefore, understanding the weaknesses of each creature is crucial for successful hunting.

Monster Weakness Guide

Wounds

Continuously attacking a specific part of a monster can cause wounds. Players can observe red cracks on the monster's body, and during focused mode, these wounds are illustrated with a prominent red effect.

Concentrated Attacks

Players can deal significant damage by targeting wounded parts of a monster using concentrated attacks. Additionally, attacking these wounded sections can yield valuable materials from the monster's specific parts.

Concentrated Attacks in Monster Hunter Wilds

Destructible Parts

Many monsters have destructible parts. Destroying these sections not only inflicts massive damage but also limits the monster's moves significantly.

Area Transition

When a monster takes substantial damage, it may flee to another area. This action is referred to as an area transition. Players can follow the monster to reach the next zone and continue the battle, or they can ride the Palamute nearby to continuously attack, as the monster may pause its fight.

Area Transition in Monster Hunter Wilds

Methods for Capturing Monsters

Capturing monsters is an important technique that can provide unique rewards. Follow the steps carefully to ensure a successful capture during your hunt.

Capturing Large Monsters

To successfully capture large monsters in Monster Hunter Wilds, you need to prepare anesthesia traps and capture-specific anesthesia rounds. First, you must weaken the monster until it shows obvious signs of limping. At this point, you can continuously apply anesthesia using traps and rounds. Once the anesthesia level reaches a certain threshold, you can successfully capture the monster.

Monster Hunter Wilds Capture Guide

Catching Environmental Creatures

For environmental creatures, you can directly catch them using a capture net.

Monster Hunter Wilds Environmental Creature Guide

Recommended Early Weapons

When starting your journey in Monster Hunter Wilds, choosing the right weapon is crucial for your success.

代碼 描述
銃槍 結合炮擊與突刺:通過長距離突刺牽制怪物,同時利用高威力炮擊(含普通炮擊、蓄力炮擊、龍擊炮)進行爆發輸出。

Enhanced Defense Performance: The New "Precise Defense" System

Introducing the “Precise Defense” system, akin to the precision defense of long guns, allows players to trigger GP during defensive maneuvers, transforming them into powerful counterattacks such as full-scale artillery and Dragon's Extermination Cannon.

Charge Cannon System

The longer the charging time, the more projectiles can be launched simultaneously (typically, the normal gun can charge up to 6 shots). Players can also move and adjust their angles while charging.

Dual-Launch Dragon Cannon

The Dragon Cannon can store two rounds. When firing in succession, the detection range of the second shot extends further, making it ideal for targeting the weak points of larger monsters.

Significantly Reduced Slash Quality Consumption

The consumption of slash quality during cannon shots has been greatly reduced (approximately one bar of slash quality is lost per 20 shots), allowing for freer use of cannon fire.

Automatic Quick Reload During Empty Shots

Quick reload is automatically triggered when shots are empty, preventing standing still actions and enhancing the fluidity of combos.

Recommended Reasons

With balanced output and survival, cannon damage ignores meat quality: it is well-suited for handling high meat quality monsters or providing stable output during the early stages of equipment development.

Defensive Counter Mechanism: Achieve a shift between offense and defense through precise defense, GP, and shield-derived actions, blending safety with explosive power, making it perfect for cautious players.

Combination Skills and Resource Management

Variety of chained combinations: For example, the ultimate explosive combination of "Down Smash → Full Blast → Sweep → Dragon Buster Full Blast → Dual Dragon Cannons" requires precise resource management and positioning adjustments.

Focus Mode Enhancements

In Focus Mode, you can aim for monster wounds or weak points, increasing the accuracy of your cannon shots and Dragon Buster hits. A new “Drill Dragon Buster” effect has been introduced (after charging a drilling attack in Focus Mode, it launches the Dragon Buster), combined with next-gen graphical performance, providing maximum impact feel and visual effects. The shield block and cannon firing vibration feedback have also been optimized, enhancing the immersive experience.

Player Type Suitability

Ideal for players who enjoy researching complex combos and resource management mechanisms, prefer a steady style, and focus on controlling the rhythm of offense and defense.

Monster Hunter Wilds Guide for Beginners

Great Sword

Core Features: Counter Slash/ Iaijutsu: Trigger counterattacks through precise evasion, balancing survival and damage output, a core skill for advanced players.

Combining Techniques for Maximum Damage

The energy blade combo allows you to accumulate "energy blade slots," unleashing a high-damage spinning slash and maintaining a "red blade" state to increase damage.

Skyward Kick and Dragon Sword

The aerial thrust leads to explosive damage, providing both visual satisfaction and high output.

Enhanced Environmental Interaction

With the new setting, "Wilds Ecology," new terrain jumping combos or special energy blade derivations may be introduced.

Mount and Cooperative Attacks

You might engage in high-speed pursuits or aerial combos with the mount "Seikret."

Aesthetics and Practicality

The weapon's gorgeous appearance and effects (like cherry blossom energy blades) combine visual artistry with combat practicality.

Long-Range Attacks

Its extended attack range is suitable for severing tails and breaking horns of monsters.

Recommended Reasons

High skill ceiling with strong growth potential: Beginners can rely on basic combos, while veterans can utilize techniques like parrying and Iaido to achieve "flawless hunts," maximizing the sense of achievement.

Contributions and output balanced for the team: Its high mobility can attract monster aggro, creating output opportunities for teammates, while the player's DPS remains at the forefront, showcasing immense potential.

Player Type Suitability

This game is perfect for players who seek fluid action and challenging controls.

Switch Axe

Core Features

The balance optimization between axe mode and sword mode: Axe mode has long attack distance and high single-hit damage, suitable for mid-range control and part-breaking. Sword mode features fast attack speed and great mobility, perfect for close-range combos and weak point targeting. Developers have specifically enhanced the application scenarios of axe mode, encouraging players to switch between the two forms, thereby improving combat fluidity.

New concentration mode: Allows precise strikes at the exposed "wounds" or weak points of monsters, significantly increasing output efficiency.

Energy Bottle System: Accumulate energy bottles through attacks to unleash powerful elemental release slashes (consuming energy bottles to deal high elemental damage), especially triggering explosive effects in sword mode.

Axe form enhancement: Introduces the "Red Axe" state (triggered by precise defense or concentrated attacks), transforming the axe into a chainsaw form that continuously deals multiple hits without bouncing off.

Quick Strikes and Tactical Retreats

The ability to perform advance slashes and evasive maneuvers allows players to quickly engage or disengage from the battlefield, adapting to the monster's dynamic behavior (such as exposing weak points after a breath attack).

Combo Sequences Optimization

For instance, the cycle of "axe mode sweeping → sword mode rapid strikes → attribute release slash" balances flexibility and explosive power. By integrating the game's "wound" mechanism, the Great Sword can efficiently output damage during the monster's vulnerable phases after specific attacks through concentrated modes.

Adapting to the Open World Environment

Utilizing terrain height differences to trigger jumping attacks or adjusting positions to exploit openings is essential in the open-world setting.

Recommendation

Developers have balanced the sword/axe mode, providing both forms with indispensable tactical value and addressing the earlier issue where "sword mode dominated." This game element is ideal for players who enjoy exploring combo combinations. The attribute release slash and red axe chainsaw form can inflict explosive damage on weak points, particularly effective against monsters that frequently expose vulnerabilities (such as the Glavenus and the Swordtail Dragon). The management of energy jars has been simplified (such as automatic charging mechanisms), lowering the operation threshold.

The introduction of the Charge Blade’s Charged Mode and Amped State allows players to quickly respond to monster behaviors in the dynamic environment of Monster Hunter Wilds, such as area switching and weather changes, thus maintaining a consistent output rhythm. The particle effects of the red axe chainsaw form, combined with the explosive performance of the Elemental Burst, showcase next-gen graphical fidelity, providing a highly immersive combat experience. A precise defense triggering the red axe mechanism offers skilled players a rewarding sense of achievement for taking high risks with high rewards.

Player Type Suitability

The Charge Blade is ideal for hardcore hunters who pursue form-switching strategies and explosive combos, as well as tactical players who enjoy analyzing enemy weaknesses and interacting with the ecosystem.

Monster Hunter Wilds Beginner's Guide for New Hunters 👉 更多內容請查看:Monster Hunter Wilds General Strategy